Igniting a new generation of sporting heroes.

Glitch redefines how esports fans compete and spectate online. With our comprehensive SDK and platform APIs, game studios can create & publish tournaments on Glitch, driving game growth, fan engagement & player monetization.

What’s Glitch all about?

Glitch is a gaming platform created for esports fans, by esports fans

Designed for both the ultimate player and spectator experience, Glitch uses blockchain technology to ensure absolute ownership and security of your online gaming profile and winnings — all while Augmented Reality immerses you in the heat of all the action. With Glitch SDKs and platform APIs, partner game studios can create and publish tournaments on Glitch, driving game growth, fan engagement and player monetization.

Bringing value to the ecosystem

Opportunity

Today’s major esports tournaments are driving over 9OM online viewers, fueled by teams competing for prize pools in excesses of 2OM USD. Engaging the hard-to-reach Millennials and Generation Z – 9O% of whom are spectating via mobile devices – brands, advertisers and sponsors are rallying to be involved; it comes as no surprise that esports has been sustaining impressive growth rates on 42% year-on-year.

However, less than 1% of gamers are competing on the professional stage, across only a handful of coveted titles, meaning 15OM active competitive gamers and thousands of prospective esports titles remain undiscovered and under-monetized. Glitch bridges this gap by bringing together gamers, game developers and spectators with online tournaments to power the next wave of competitive gaming, thereby igniting a new generation of sporting heroes.

300

Online eSports Viewers

20

Prize Pools

42

Growth Rates

Stakeholders

Stakeholders

Players

Players

Compete in head-to-head or studio-created
online tournaments for prize pools, rare virtual
goods and build your reputation.

Spectators

Spectators

Discover new games, players and streamers,
engage through deeply social augmented
reality experiences that put the viewer
in the director’s chair.

Studios

Studios

Drive game growth and monetization through
tournament creation and publishing tools. Take
engagement to the next level by minting and
issuing rare virtual goods as tournament prizes.

Why Glitch?

Our Technology Makes it Work

Content ought to be borderless, not locked down by censorship or net neutrality laws.

Augumented Reality

Augumented Reality

Beyond 2D streaming, augmented reality enables the spectator to become the director. The Glitch AR SDK enables studios to seamlessly plug into and output socially immersive AR experiences from their existing games, unifying the spectator experience and engaging the community “stadium style”, anywhere, anytime.

Minted Virtual Goods

Minted Virtual Goods

With the GlitchMint tool, developers can fix an intrinsic value to all virtual goods rewarded on Glitch. For players, this means a clear path to liquidity and ownership. For studios, this means legitimizing their prizes with real-world value.

Smart Contracts

Smart Contracts

Secure and automated, tournaments are published as smart contracts, meaning
they start as stated, and disburse payouts directly to your wallet in a transparent and immutable transaction – zero chance of ticketed event scamming.

Decentralised Glitch IDs

Decentralised Glitch IDs

By default all Glitch ID’s are decentralised. What this means is that all gamers own their online profiles, and with it, an immutable record of all their successes and conquests. Your gamer profile. Your successes and fan-base. Your virtual goods and rewards. Your linked accounts. Your gamer identity is real – and unalterably yours.

A Love Affair With VR

A Love Affair With VR

At Glitch we’re HUGE proponents of the potential of VR in Esports. But we also realise it’s very early. Glitch’s AR spectator experience works best with VR games, creating a full spectator-player circle in the most immersive and captivating way possible.

Discovery App

Discovery App

Mobile devices never leave your side — now you’ll be carrying a community with
you, discovering, competing and gaming through a highly-versatile touchpoint, no
matter when or where you’re playing.

Token Sale
glitch Tokens

Token Distribution

We will be kickstarting the token sale soon.

Total Token Supply: 10 Billion Tokens

 

Private Sale
Phase 1 | Max Cap: USD 5 M (100% Bonus)
Phase 2 | Max Cap: USD 15 M (50% Bonus)

 

Public Sale
Phase 3 | Max Cap: USD 10 M (25 > 0% Bonus)

Token Sale

40%

Powering our ecosystem

20%

Investors & Advisors

10%

Reserve

20%

CAPSL Team

10%

10 Billion Tokens

Token Sale
Roadmap
glitch Roadmap

Product Roadmap

Q3 2016

CAPSL Was Born

Q3 2017

Tokyo Games Show

February 2018

AR Spectator Prototype Built

May 2018

Secured Seed Funding

July 2018

1v1 Challenge Demo

August 2018

3rd Party Integration Test

Q4 2018

Operational Test & Public Sale

Q1 2019

Soft Launch

Q2 2019

Live Launch in China, Japan and Korea

Q3 2019

Glitch Global Tournament

Roadmap
team
glitch Team

Founding & Development Team

The Glitch Team are thoroughbred game industry veterans having led executive and lead technical positions at Zynga, Konami, Shanda, Tencent, and Gameloft. Having worked on a variety of globally recognised game titles they form Glitch, rallying around CAPSL’s mission to Power the Future of Competitive Gaming.

PADDY_MARKHAM

PADDY MARKHAM

CEO & Founder

Armed with global product experience of over 18 years, Paddy led Zynga’s Chinese mobile studio, tasked with overseeing 6 international games while driving Zynga’s first mid-core mobile title.

LESLIE_CUI

LESLIE CUI

Head of Technology

Previously a lead developer and director at Konami, Leslie has over 10 years of game development experience behind him, most notably in his work for Winning Eleven.

Glitch

LI WEI

Fullstack Engineer

Part of the Konami alumni, Li Wei counts Beatmania for PC as an achievement, and has since switched to mobile game development at Shan-da. His key experience has been in Unity, Cocos2D, Python and Node.js.

Glitch

JESSICA LI

Front-end Engineer

Our resident Unity expert, Jessica is ex-Konami, having also worked on PES and Winning Eleven before moving onto several mobile indie games. She also has hidden talents in project management and leadership.

Glitch

YUAN XI

Back-end Engineer, AI

With a rich history of cross-platform game development from Ubisoft, Yuan Xi’s prior venture in a game studio has been advantageous in building Glitch. He also tutors other budding engineers in Python and C++.

Glitch

YU JUN

Front-end Engineer

With stints at Gameloft and Tencent under his belt, Yu Jun is a highly-skilled engineer with cross-engine capabilities. The team counts his skill in Unity, Unreal and Cocos2D to be of note in building Glitch.

glitch advisors

Advisors

Erik _Vanbragt

Erik Vanbragt

Technical Director
Zynga

Erik has more than a decade’s experience in Technical Development, System Creation, and Gaming. At Zynga, he was responsible for managing the development of Mafia Wars, among other projects.

Brent_Friedman

Brent Friedman

Creative, Writer, Producer
Lucas Film, Riot Games, Sony Entertainment

Brent’s achievements include Star Trek: Enterprise, Star Wars: The Clone Wars, and Dark Skies. He is well-known in the gaming industry as well, having worked with Electronic Arts, SCEA, ngmoco, Zynga and 343 Industries.

Fernando_Pereira

Fernando Pereira

President
Grow uP Esports

Fernando has successfully helped internationalise Grow uP Sports. A technology enthusiast, with extensive knowledge in design, IT, and software/hardware application, Fernando is a polymath who easily switches roles, be it designer, decision-maker, coder, or entrepreneur.

Jenna_Sieden

Jenna Sieden

Partnerships
HTC, Viveport, NBA

Jenna has 20+ years of experience in Content and Business Development, with knowledge in traditional, digital, and new media. She also has an innate ability to lead diverse groups, including creative, financial, and engineering.

Tony_Zander

Tony Zander

VP of Product
Vectr VEntures, Zynga, Microsoft

Tony has over 20 years of experience creating global technology products spanning the consumer, entertainment and enterprise space. Prior to his work with Vectr, he helped merge numerous companies, including Microsoft’s purchase of Flight Simulator.

Sam_Ameen

Sam Ameen

Marketing, Media
Forbes

Sam Ameen is a digital marketer with a focus on cryptocurrency and venture capital. Sam advises blockchain projects on their marketing strategies and regularly contributes his thoughts to publications like Forbes and Tech In Asia.

David_Chang

David Chang

Cofounder
Mindworks, Blueblock Owner

David was Vice President at Credit Suisse and Director at Guosen Securities, HK. He has been involved in some of Silicon Valley's and Asia's most transformative companies. He is passionate about fitness, bio-tech and wearables.

Alex_Liu

Alex Liu

CIO
PWC, Blueblock

Alex has over 8 years of properties trading experience at Credit Suisse. In addition to a position as Quantitative Trading Director at a bio hedge fund, Alex also has a masters from Berkeley in Financial Engineering, with his undergraduate in engineering from UCLA

Glitch

Oscar Yeung

Finance & Investing
KidHop

Oscar Yeung is the founder of KidHop, the first education booking technology platform in Hong Kong. He is a strategic advisor for startups and currently invested in two pre-ico companies, both of which will in launched in Q2 2018. Oscar is a former investment banker in leverage debt capital market at Deutsche Bank.

icobrew_vert

ICO Brew

ICO Strategy and Consultation

ICO Brew is a leading international ICO consultancy headquartered in Singapore. The agency has been working with blockchain technology since 2017, providing end-to-end strategy and project execution to businesses endeavouring to ICO.

2359-Media-Logo

2359 Media

ICO Input

Headquartered in Singapore with regional offices in Vietnam and Indonesia, 2359 Media has engineered rich digital experiences for clients since 2009

Erik _Vanbragt

Erik Vanbragt

Technical Director
Zynga

Erik has more than a decade’s experience in Technical Development, System Creation, and Gaming. At Zynga, he was responsible for managing the development of Mafia Wars, among other projects.

Brent_Friedman

Brent Friedman

Creative, Writer, Producer
Lucas Film, Riot Games, Sony Entertainment

Brent’s achievements include Star Trek: Enterprise, Star Wars: The Clone Wars, and Dark Skies. He is well-known in the gaming industry as well, having worked with Electronic Arts, SCEA, ngmoco, Zynga and 343 Industries.

Fernando_Pereira

Fernando Pereira

President
Grow uP Esports

Fernando has successfully helped internationalise Grow uP Sports. A technology enthusiast, with extensive knowledge in design, IT, and software/hardware application, Fernando is a polymath who easily switches roles, be it designer, decision-maker, coder, or entrepreneur.

Jenna_Sieden

Jenna Sieden

Partnerships
HTC, Viveport, NBA

Jenna has 20+ years of experience in Content and Business Development, with knowledge in traditional, digital, and new media. She also has an innate ability to lead diverse groups, including creative, financial, and engineering.

Tony_Zander

Tony Zander

VP of Product
Vectr VEntures, Zynga, Microsoft

Tony has over 20 years of experience creating global technology products spanning the consumer, entertainment and enterprise space. Prior to his work with Vectr, he helped merge numerous companies, including Microsoft’s purchase of Flight Simulator.

Sam_Ameen

Sam Ameen

Marketing, Media
Forbes

Sam Ameen is a digital marketer with a focus on cryptocurrency and venture capital. Sam advises blockchain projects on their marketing strategies and regularly contributes his thoughts to publications like Forbes and Tech In Asia.

David_Chang

David Chang

Cofounder
Mindworks, Blueblock Owner

David was Vice President at Credit Suisse and Director at Guosen Securities, HK. He has been involved in some of Silicon Valley's and Asia's most transformative companies. He is passionate about fitness, bio-tech and wearables.

Alex_Liu

Alex Liu

CIO
PWC, Blueblock

Alex has over 8 years of properties trading experience at Credit Suisse. In addition to a position as Quantitative Trading Director at a bio hedge fund, Alex also has a masters from Berkeley in Financial Engineering, with his undergraduate in engineering from UCLA

Glitch

Oscar Yeung

Finance & Investing
KidHop

Oscar Yeung is the founder of KidHop, the first education booking technology platform in Hong Kong. He is a strategic advisor for startups and currently invested in two pre-ico companies, both of which will in launched in Q2 2018. Oscar is a former investment banker in leverage debt capital market at Deutsche Bank.

2359-Media-Logo

2359 Media

ICO Input

Headquartered in Singapore with regional offices in Vietnam and Indonesia, 2359 Media has engineered rich digital experiences for clients since 2009

team
Partners
MEDIA COVERAGES

Partnerships with Innovative Leaders Globally

And we’re just getting started.

The Growup CAPSL Esports Team

One of Europe's Top Professional PUBG Teams

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